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Fix missing collision and occluder on tower prop - #2805
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manuq
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Sep 2, 2026
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Tested and works as a one-off. If we ever need this tower in another level we can factor it out as its own scene.
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This pull request adds collision physics and visual occlusion to the tower in the stealth mission level. Previously, the tower only existed as a visual sprite, allowing the player to pass through it and the guards to detect them through the structure.
The tower scene has been updated with a StaticBody2D containing collision shapes, preventing player overlap and ensuring the guard's line of sight is properly blocked. A LightOccluder2D has also been added to block the guard's light through visual projection.
Resolves
#2248