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Releases: yairm210/Unciv

4.21.18

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@github-actions github-actions released this 07 Sep 12:58

4.21.18

Avoid ANRs from multiple sources

Avoid game load crashes for unit/tile neighbor adjacency conditionals

Adds auto map size - By O-spin

By Angais:

  • Apply warmonger penalties to alliance motivation
  • Apply city filters to spy effectiveness

By varchasgopalaswamy (new contributor!):

  • Fix bug where unplacable great people will disappear
  • Fix movement history perspective

By SomeTroglodyte:

  • Font fallback for missing glyphs
  • Translation generation preserves existing data for mods, can backup

4.21.17

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@github-actions github-actions released this 05 Sep 20:10

4.21.17

Decrease initial startup time

By Angais:

  • AI: Keep inquisitor conversion targets in owned cities
  • Retain lost data when saving games
  • Fixed trade evaluation error

By varchasgopalaswamy:

  • Fixed tile info update bug when changing perspective in spectator
  • fixed city selection bug bug

4.21.16

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@github-actions github-actions released this 03 Sep 08:50

4.21.16

Fixed visual flash when entering a city

Don't allow removing features for improvements, if it requires an unresearched tech

Decrease time-to-first-pixels for better user experience

AI doesn't accept trades to declare war against multiple civs

Better multiplayer UUID handling - By dangdinhbaohoang12

Correct numeric localization and stat icon suppression - By mvanhorn

Increase luxury diversity - By O-spin

4.21.15

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@github-actions github-actions released this 01 Sep 09:05

4.21.15

Avoid ANRs in multiple places

Performance improvements

Remove initial Android screen orientation restriction for 'user landscape' - now takes whatever orientation is set for the device

Air unit list visible on carriers

Resolved map bounds restrictions on spectator-as-civ by removing restrictions entirely

UI doesn't crash if construction list changed while we try and select a queue entry that no longer exists

Better use of multiple slot types on carriers - By SomeTroglodyte

4.21.14

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@github-actions github-actions released this 30 Aug 11:09

4.21.14

Fixed minimap problems when spectating-as-civ

Avoid future ANRs from screen-switching

reject ruleset objects that replace themselves - By mvanhorn

Record client version of latest turn submitted by each civ in Multiplayer - By unciv-loof

By SomeTroglodyte:

  • Fix 'Connect road' with A-Star pathing enabled
  • Allow assigning 'key' mappings to extra mouse buttons
  • More screens support the 'F1' binding to Civilopedia
  • Prevent double terrain damage from healing
  • Fix equalizeColumns for empty lower tables

4.21.13

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@github-actions github-actions released this 27 Aug 08:21

4.21.13

Massive Application Not Responding cleanup for Android

Minor CPU performance improvements

Spectator-as-civ sees 'units moving to tiles' only for the civ's units

AI sets production focus for wonders and spaceship parts - By ssamt

AStar movement fix - By Ambeco

4.21.12

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@github-actions github-actions released this 25 Aug 07:39

4.21.12

Reduce RAM when saving/loading to/from files

Fix rare crashes when handling events while screens are being changed

Fix crash on Options re-open with force-close, e.g. toggling 'Enable out-of-game turn notifications' - By SomeTroglodyte

AI does not see unexplored tiles for tile value when assessing settler locations - By ssamt

Clarify distance-based unit cycle option - By mvanhorn

Population in cities countable - By PLynx01

Modding: Downgrade 'same name for multiple entries' to 'OK', lowest level of warning, since most cases are benign

4.21.11

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@github-actions github-actions released this 22 Aug 21:11

4.21.11

Fixed repair functions for when there is only a pillaged road

Avoid ANRs when opening civilopedia

By SomeTroglodyte:

  • Fix Future Tech not counting for Contest Technologies quest
  • Fix ImprovementPicker not offering Improvements needing a removal

Reduce autosave memory spikes - By mvanhorn

AI: Better picking of next unit to construct - By WhoIsJohannes

Crude mod author block list - By unciv-loof

Fixed crash when activating 2 cityscreen arrow buttons at the same time

4.21.10-patch2

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@github-actions github-actions released this 19 Aug 20:45

4.21.10-patch2

4.21.10-patch1

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@github-actions github-actions released this 19 Aug 18:47

4.21.10-patch1