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Drop flag statement creation depends on FxHashMap interation order #91943
Since FxHashMap's fixed seed is different between 32 and 64 bit platforms, we may end up creating statements in a different order on 32-bit vs 64-bit hosts (the target platform passed to the compiler has no effect).
We should probably sort by MovePathIndex before creating the statements.
@pnkfelix unsure about the status and global direction of this issue. Do we have some work in progress somewhere? I've tried following the breadcrumbs and landed on #102698. Unsure if it helps and - if yes - how much does that pull request covers to fix this issue.
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camelid commentedon Dec 15, 2021
Perhaps it should just use
BTreeMapinstead?apiraino commentedon Apr 19, 2023
Revisiting this issue to evaluate the priority.
@pnkfelix unsure about the status and global direction of this issue. Do we have some work in progress somewhere? I've tried following the breadcrumbs and landed on #102698. Unsure if it helps and - if yes - how much does that pull request covers to fix this issue.
opinions? thanks :)
Rollup merge of rust-lang#110962 - cjgillot:no-hash-drops, r=compiler…
Rollup merge of rust-lang#110962 - cjgillot:no-hash-drops, r=compiler…
Rollup merge of #110962 - cjgillot:no-hash-drops, r=compiler-errors