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aarch-pc-windows-msvc should support hardware floating point by default. #66701
When I cross-compile a project to aarch64-pc-windows-msvc using an x64-pc-windows-msvc toolchain, the output uses software floating point. I am building using this command
The ARM64 version of Windows presupposes that it's running on an ARMv8 or later architecture at all times. Both floating-point and NEON support are presumed to be present in hardware.
Therefore, I would suggest that target-feature=+fp-armv8,+neon should be the default for this target.
Activity
Rollup merge of rust-lang#66711 - mattico:aarch-msvc-fp, r=nagisa