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Teach rustc to do tail calls #217

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@graydon

Rustc doesn't know how to do tail calls ('be' rather than 'ret') yet. It shouldn't be too hard to teach it how.

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  1. brson commented on Feb 10, 2011

    @brson
    Contributor

    Per Graydon, we need to do some more thinking about calling conventions before implementing this. LLVM requires the fastcc convention to implement tail calls, but it doesn't do quite what we want:

    graydon: brson: judging from comments in llvm-land, we may be in trouble. we might be able to compensate for what fastcc is doing today, but it's allowed to change its mind tomorrow.
    graydon: I thought fastcc == x86_fastcall, but I was wrong.
    graydon: those are different calling conventions. fastcc is "whatever llvm feels like this week"
    graydon: we need to switch to x86_fastcall and then, longer-term, write our own calling convention.

  2. graydon commented on Feb 18, 2011

    @graydon
    ContributorAuthor

    This is currently half-implemented due to some complications in the way LLVM treats tail calls. Rustc parses 'be' expressions and translates them as call+ret pairs, which is enough to get us to 'working' on simple, not-very-deep cases. Might be enough to bootstrap.

    There is apparently only one CC (fastcc) which supports guaranteed tail calls, and to adapt to it we need to change our ABI assumptions in several places (it turns into callee-restore when you enable the -tailcallopt flag). So even if we annotate our call+ret pairs with 'tail', as required, we can't actually tell LLVM to start performing that optimization yet.

  3. graydon commented on May 5, 2011

    @graydon
    ContributorAuthor

    Turned out not to need more implementation than is shown here for self-hosting. Punting to next milestone.

  4. graydon commented on Dec 5, 2011

    @graydon
    ContributorAuthor

    Anyone feel we're actually going to do this anymore?

  5. brson commented on Dec 6, 2011

    @brson
    Contributor

    Doesn't seem like it's going to happen.

  6. marijnh commented on Dec 7, 2011

    @marijnh
    Contributor

    What is the situation with LLVM and tail calls? If they can be made to reliably work without some invasive stuff like declaring the callee to be tail-called, we could define a limited set of things that can be passed to tail-calls (caller's own arguments, scalars), and error when something else is passed. Such tail calls might not be very useful in practice, though.

  7. kud1ing commented on Dec 18, 2011

    @kud1ing
  8. graydon commented on Dec 19, 2011

    @graydon
    ContributorAuthor

    They only work with a callee ABI that is suboptimal in non-tail-call cases. So in a sense, yes, they require the callee to be declared-to-be-tail-called.

    We could implement this by, say, analyzing a crate and when we find a function that is tail called, either separately compiling it under the friendly-to-tail-call ABI, or compiling wrappers that switch ABI on entry, or something. Or alternatively we can switch every function everywhere to using the tail-call-friendly ABI. I'm not sure if we're currently doing that. We were for a while but we may have stopped. It's the LLVM "fastcall" ABI, which I don't think we're using anymore.

    In any case, it's a bit of a mess.

  9. ghost assigned on Mar 15, 2012
  10. msullivan commented on Jun 27, 2012

    @msullivan
    Contributor

    We have sibling call optimization, now. Are we planning to try to do more?

  11. catamorphism commented on Jul 21, 2012

    @catamorphism
    Contributor

    Not going to happen, except to the extent addressed by #2216. Solution for #2216 should be broad enough to support general state machine coding.

  12. brson commented on Sep 28, 2012

    @brson
    Contributor

    This continues to come up in conversation, and we've reserved be again. Reopening.

  13. reopened this on Sep 28, 2012
  14. 3 remaining items

  15. burdges commented on Jul 31, 2015

    @burdges

    It's maybe worth noting that Haskell commonly needs a static argument transformation for inlining, fusion, etc. http://stackoverflow.com/a/9660027/667457

    Rust could support the static argument transformation by saying that functions defined inside another function should be elidgible for tailcall optimizations. Or simply warn if tailcalls between functions nested inside another fuction failed sibling optimization. Not sure the current situation.

  16. real-felix commented on Jul 20, 2016

    @real-felix

    It is sad the tail recursion will not be implemented. Then I have a question: why creating a language syntax that seems like a functional language syntax if there lacks an essential feature of functional?

  17. Stargateur commented on Aug 3, 2016

    @Stargateur
    Contributor

    I'm news in rust and I'm very sad. I try a tail recursive function and I stack overflow so fast. worst when I compile in release the behavior change. He just don't call my function. A friend said to me that the LLVM optimize to undefined value (LLVM know that is a tail recursion infinite ?!?).

    fn rec(i: i32) {
      rec(i + 1)
    }
    
    fn main() {
      println!("{}", rec(0));
    }

    I agree with Boiethios, a language with functional features who doesn't implement tail call miss something.

    I write in C and C++, they don't guarantee tail call, but in fact they handle it very well. It's not gonna stop me to learn rust, now I know that rust doesn't handle it. I will code without so it's not a big problem.

    But I think that is a very good feature for a modern language.

    notice that

    fn rec(i: i32) {
      println!("Hello");
      rec(i + 1)
    }

    stack overflow too in release mode of cargo

  18. steveklabnik commented on Aug 4, 2016

    @steveklabnik
    Contributor

    We have plans to eventually implement guaranteed TCO, if possible. We even reserved a keyword for it, "become". Please check the RFCs repo.

    On Aug 3, 2016, 19:46 -0400, Antoine PLASKOWSKI notifications@github.com, wrote:

    I'm news in rust and I'm very sad. I try a tail recursive function and I stack overflow so fast. worst when I compile in release the behavior change. He just don't call my function. A friend said to me that the LLVM optimize to undefine value (LLVM know that is a tail recursion infinite ?!?).

    fn rec(i: i32) { rec(i + 1) } fn main() { println!("{}", rec(0)); }

    I'm agree with Boiethios, a language with functional features who doesn't implement tail call miss something.

    I write in C and C++, they don't guaranty tail call but in fact they handle it very well. It's not gonna stop me to learn rust, now I know that rust doesn't handle it I will code without so it's not a big problem.

    But I think that is a very good feature for a modern language.

    —
    You are receiving this because you are subscribed to this thread.
    Reply to this email directly, view it on GitHub (#217 (comment)), or mute the thread (https://github.com/notifications/unsubscribe-auth/AABsipoedHrbnKDekmzCr-dl8M6g-Gojks5qcShKgaJpZM4AC-q_).

  19. added a commit that references this issue on Dec 5, 2016
  20. timthelion commented on Mar 23, 2017

    @timthelion

    Just a question: It is hypothetically possible to do call graph analysis and transform tail calls into loops, at least within a single crate, but it is computationally expensive at compile time and quite tricky to code. Was there any discussion of this possibility? That would still be an option now, without regard to the choice of calling convention.

  21. added a commit that references this issue on Dec 12, 2017
  22. ewtoombs commented on Jan 29, 2018

    @ewtoombs

    lbstanza's approach is to require annotation of functions to make them eligible for TCO (defn+ instead of defn). In rust, that would largely mitigate the extra compile time overhead to timthelion's suggestion, just so long as you aren't using tail calls literally everywhere lol.

  23. added a commit that references this issue on Oct 23, 2018
  24. added a commit that references this issue on Dec 9, 2021
    9414870
  25. added a commit that references this issue on Aug 21, 2026
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    A-LLVMArea: Code generation parts specific to LLVM. Both correctness bugs and optimization-related issues.

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