You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
Repository navigation
Add a way to update Texture pixels instead of recreating full textures #104
Currently rive lacks the ability to update pixels in already created textures. I'm finding issues trying to efficiently update an audio Spectrogram i'm updating on the CPU and transfer it efficiently on the GPU at 60fps.
Activity