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Having the same issue as OP here, unfortunately solution attached by @JanOwiesniak has not worked :(
Unity exports correctly
No errors in xcode
No errors in console when inspecting
The rest of the app works fine, the unityview just displays see-through!
What I could figure out is that Unity GL shaders do not render correctly on metal when upgraded to 1.3.3 and also if downgraded to 1.3.0, it works on pre iPhone X devices
Activity
JanOwiesniak commentedon Jun 26, 2019
What exactly do you mean with "transparent"? Can you provide a screenshot?
This approach fixed rendering issues for some people in the past. You could give it a try.
liamloyalty commentedon Aug 27, 2019
Having the same issue as OP here, unfortunately solution attached by @JanOwiesniak has not worked :(
Unity exports correctly
No errors in xcode
No errors in console when inspecting
The rest of the app works fine, the unityview just displays see-through!
React-native: 0.55.3
React-native-unity-view: 1.2.1
Unity: 2018.3.14f1
juicycleff commentedon Aug 29, 2019
I solved this by downgrading unity to v1.2.0, and using 2018.1.9f2, but I believe it could work with any pre Unity 2019 versions
juicycleff commentedon Aug 29, 2019
What I could figure out is that Unity GL shaders do not render correctly on metal when upgraded to 1.3.3 and also if downgraded to 1.3.0, it works on pre iPhone X devices