Skip to content

iOS issue Unity renders blank #121

Open

Description

@juicycleff

The game runs fine and communication between unity and react native on the loaded scene works, but for some reason the app is transparent

Activity

  1. JanOwiesniak commented on Jun 26, 2019

    @JanOwiesniak

    What exactly do you mean with "transparent"? Can you provide a screenshot?

    This approach fixed rendering issues for some people in the past. You could give it a try.

  2. liamloyalty commented on Aug 27, 2019

    @liamloyalty

    Having the same issue as OP here, unfortunately solution attached by @JanOwiesniak has not worked :(
    Unity exports correctly
    No errors in xcode
    No errors in console when inspecting
    The rest of the app works fine, the unityview just displays see-through!

    React-native: 0.55.3
    React-native-unity-view: 1.2.1
    Unity: 2018.3.14f1

  3. juicycleff commented on Aug 29, 2019

    @juicycleff
    Author

    I solved this by downgrading unity to v1.2.0, and using 2018.1.9f2, but I believe it could work with any pre Unity 2019 versions

  4. juicycleff commented on Aug 29, 2019

    @juicycleff
    Author

    What I could figure out is that Unity GL shaders do not render correctly on metal when upgraded to 1.3.3 and also if downgraded to 1.3.0, it works on pre iPhone X devices

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions