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Clean up struct allocation in gsParamsToShadows #13366
first, it creates the variables, without calling lvaSetStruct, but copies some of the struct-related info, such as lvVerTypeInfo.
then it changes the IR to use the new variables (ugly because the IR will now temporarily be in an invalid state - the newly created variables may have not been fully setup without lvaSetStruct)
then it generates copies from the old variables to the new variables and here it calls lvaSetStruct
It should presumably call lvaSetStruct when it first creates the new locals.
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