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chuangz0 and others added 10 commits February 4, 2026 10:32
Signed-off-by: Chuang Zhu <111838961+chuangz0@users.noreply.github.com>
Signed-off-by: Chuang Zhu <111838961+chuangz0@users.noreply.github.com>
Signed-off-by: Chuang Zhu <111838961+chuangz0@users.noreply.github.com>
Signed-off-by: Chuang Zhu <111838961+chuangz0@users.noreply.github.com>
Signed-off-by: Chuang Zhu <111838961+chuangz0@users.noreply.github.com>
Signed-off-by: Chuang Zhu <111838961+chuangz0@users.noreply.github.com>
Signed-off-by: Shixiaowei02 <39303645+Shixiaowei02@users.noreply.github.com>
Signed-off-by: Shixiaowei02 <39303645+Shixiaowei02@users.noreply.github.com>
Signed-off-by: Shixiaowei02 <39303645+Shixiaowei02@users.noreply.github.com>
Signed-off-by: Shixiaowei02 <39303645+Shixiaowei02@users.noreply.github.com>
chuangz0 added a commit that referenced this pull request Jun 12, 2026
#1 FD <-> chunk position misalignment in P2pHandleExporter
   Old code kept POSIX FDs in a flat mExportedFds and addressed them in
   removeHandles() by accumulating chunk counts across earlier pools.
   Pool-extension paths in exportHandles() append chunks to an existing
   pool but FDs to the END of mExportedFds, breaking that invariant.
   Removing a registered range could close another pool's FDs and leak
   the actual ones, also corrupting any in-flight UDS handshake.
   Fix: store FDs on P2pMemPool.fds in lockstep with chunks. Removal
   walks only the owning pool's fds - no cross-pool indexing possible.

NVIDIA#2 UDS socket exposed POSIX FDs to other local users
   /tmp/trt_llm_p2p_fd_*.sock was created with default umask, no
   peer-credential check. Any same-host process that could connect
   could SCM_RIGHTS-receive the FDs and import the exporter's GPU
   memory.  Fix: tight umask + explicit chmod 0600 around bind, fail
   closed if either fails; SO_PEERCRED gate at accept() to refuse
   non-same-uid clients (defense in depth).

NVIDIA#3 P2pTransferContextPool never erased per-thread Contexts
   Long-lived processes whose callers are transient threads leaked
   ~64MB cubTempStorage + a worker pool per dead thread; OS thread::id
   reuse could also hand a fresh thread a stale Context built in a
   different CUDA context. Fix: pool is now held by shared_ptr (factory
   + private ctor enforce this); contextForCurrentThread installs a
   thread_local guard that, on thread exit, calls eraseForCurrentThread
   via weak_ptr (no-op if pool is already gone, so destruction order
   between agent and caller threads is safe in either direction).

NVIDIA#4 Reads of P2pHandleExporter::mLocalInfo were unprotected
   getLocalAgentDesc did isSupported() then getLocalInfo().serialize()
   - a TOCTOU pair where a concurrent registerMemory could append a
   pool between the two reads, producing a half-written wire blob.
   Fix: single mInfoMutex protects mLocalInfo / mDetectedHandleType /
   mUdsPath end-to-end. New serializeIfSupported() does both checks
   under the lock and replaces the pair at the only caller. The
   previous mPoolsMutex (added for FDs) is the same mutex, renamed.

NVIDIA#8 Document acquire-then-record contract on CudaEventPool
   Recycled events carry their prior recording; calling cudaEventQuery
   before record() returns stale state. All current callers already
   follow acquire->record->query, but the contract is now spelled out
   on the API doc so future callers don't diverge.

Tests: p2pTransferAgentTest +2 regressions
   - SerializeIfSupportedEmptyOnFreshAgent: locked accessor returns
     empty on a freshly constructed agent.
   - TransientCallerThreadsReleaseContextOnExit: 32 transient caller
     threads each take a Context from the same agent; after join,
     pool->numContexts() must be exactly 0 (proves thread-exit guard
     fires).

Local validation:
   p2pMemInfoTest        11/11
   transferAgentTest     18/18 (AgentDesc + VmmDescSplitter)
   p2pTransferAgentTest  36/36
   nixlP2pE2ETest         7/7  (+2 env-gated, validated separately)

Signed-off-by: Chuang Zhu <111838961+chuangz0@users.noreply.github.com>
chuangz0 added a commit that referenced this pull request Jun 15, 2026
#1 FD <-> chunk position misalignment in P2pHandleExporter
   Old code kept POSIX FDs in a flat mExportedFds and addressed them in
   removeHandles() by accumulating chunk counts across earlier pools.
   Pool-extension paths in exportHandles() append chunks to an existing
   pool but FDs to the END of mExportedFds, breaking that invariant.
   Removing a registered range could close another pool's FDs and leak
   the actual ones, also corrupting any in-flight UDS handshake.
   Fix: store FDs on P2pMemPool.fds in lockstep with chunks. Removal
   walks only the owning pool's fds - no cross-pool indexing possible.

NVIDIA#2 UDS socket exposed POSIX FDs to other local users
   /tmp/trt_llm_p2p_fd_*.sock was created with default umask, no
   peer-credential check. Any same-host process that could connect
   could SCM_RIGHTS-receive the FDs and import the exporter's GPU
   memory.  Fix: tight umask + explicit chmod 0600 around bind, fail
   closed if either fails; SO_PEERCRED gate at accept() to refuse
   non-same-uid clients (defense in depth).

NVIDIA#3 P2pTransferContextPool never erased per-thread Contexts
   Long-lived processes whose callers are transient threads leaked
   ~64MB cubTempStorage + a worker pool per dead thread; OS thread::id
   reuse could also hand a fresh thread a stale Context built in a
   different CUDA context. Fix: pool is now held by shared_ptr (factory
   + private ctor enforce this); contextForCurrentThread installs a
   thread_local guard that, on thread exit, calls eraseForCurrentThread
   via weak_ptr (no-op if pool is already gone, so destruction order
   between agent and caller threads is safe in either direction).

NVIDIA#4 Reads of P2pHandleExporter::mLocalInfo were unprotected
   getLocalAgentDesc did isSupported() then getLocalInfo().serialize()
   - a TOCTOU pair where a concurrent registerMemory could append a
   pool between the two reads, producing a half-written wire blob.
   Fix: single mInfoMutex protects mLocalInfo / mDetectedHandleType /
   mUdsPath end-to-end. New serializeIfSupported() does both checks
   under the lock and replaces the pair at the only caller. The
   previous mPoolsMutex (added for FDs) is the same mutex, renamed.

NVIDIA#8 Document acquire-then-record contract on CudaEventPool
   Recycled events carry their prior recording; calling cudaEventQuery
   before record() returns stale state. All current callers already
   follow acquire->record->query, but the contract is now spelled out
   on the API doc so future callers don't diverge.

Tests: p2pTransferAgentTest +2 regressions
   - SerializeIfSupportedEmptyOnFreshAgent: locked accessor returns
     empty on a freshly constructed agent.
   - TransientCallerThreadsReleaseContextOnExit: 32 transient caller
     threads each take a Context from the same agent; after join,
     pool->numContexts() must be exactly 0 (proves thread-exit guard
     fires).

Local validation:
   p2pMemInfoTest        11/11
   transferAgentTest     18/18 (AgentDesc + VmmDescSplitter)
   p2pTransferAgentTest  36/36
   nixlP2pE2ETest         7/7  (+2 env-gated, validated separately)

Signed-off-by: Chuang Zhu <111838961+chuangz0@users.noreply.github.com>
chuangz0 added a commit that referenced this pull request Jun 16, 2026
#1 FD <-> chunk position misalignment in P2pHandleExporter
   Old code kept POSIX FDs in a flat mExportedFds and addressed them in
   removeHandles() by accumulating chunk counts across earlier pools.
   Pool-extension paths in exportHandles() append chunks to an existing
   pool but FDs to the END of mExportedFds, breaking that invariant.
   Removing a registered range could close another pool's FDs and leak
   the actual ones, also corrupting any in-flight UDS handshake.
   Fix: store FDs on P2pMemPool.fds in lockstep with chunks. Removal
   walks only the owning pool's fds - no cross-pool indexing possible.

NVIDIA#2 UDS socket exposed POSIX FDs to other local users
   /tmp/trt_llm_p2p_fd_*.sock was created with default umask, no
   peer-credential check. Any same-host process that could connect
   could SCM_RIGHTS-receive the FDs and import the exporter's GPU
   memory.  Fix: tight umask + explicit chmod 0600 around bind, fail
   closed if either fails; SO_PEERCRED gate at accept() to refuse
   non-same-uid clients (defense in depth).

NVIDIA#3 P2pTransferContextPool never erased per-thread Contexts
   Long-lived processes whose callers are transient threads leaked
   ~64MB cubTempStorage + a worker pool per dead thread; OS thread::id
   reuse could also hand a fresh thread a stale Context built in a
   different CUDA context. Fix: pool is now held by shared_ptr (factory
   + private ctor enforce this); contextForCurrentThread installs a
   thread_local guard that, on thread exit, calls eraseForCurrentThread
   via weak_ptr (no-op if pool is already gone, so destruction order
   between agent and caller threads is safe in either direction).

NVIDIA#4 Reads of P2pHandleExporter::mLocalInfo were unprotected
   getLocalAgentDesc did isSupported() then getLocalInfo().serialize()
   - a TOCTOU pair where a concurrent registerMemory could append a
   pool between the two reads, producing a half-written wire blob.
   Fix: single mInfoMutex protects mLocalInfo / mDetectedHandleType /
   mUdsPath end-to-end. New serializeIfSupported() does both checks
   under the lock and replaces the pair at the only caller. The
   previous mPoolsMutex (added for FDs) is the same mutex, renamed.

NVIDIA#8 Document acquire-then-record contract on CudaEventPool
   Recycled events carry their prior recording; calling cudaEventQuery
   before record() returns stale state. All current callers already
   follow acquire->record->query, but the contract is now spelled out
   on the API doc so future callers don't diverge.

Tests: p2pTransferAgentTest +2 regressions
   - SerializeIfSupportedEmptyOnFreshAgent: locked accessor returns
     empty on a freshly constructed agent.
   - TransientCallerThreadsReleaseContextOnExit: 32 transient caller
     threads each take a Context from the same agent; after join,
     pool->numContexts() must be exactly 0 (proves thread-exit guard
     fires).

Local validation:
   p2pMemInfoTest        11/11
   transferAgentTest     18/18 (AgentDesc + VmmDescSplitter)
   p2pTransferAgentTest  36/36
   nixlP2pE2ETest         7/7  (+2 env-gated, validated separately)

Signed-off-by: Chuang Zhu <111838961+chuangz0@users.noreply.github.com>
chuangz0 added a commit that referenced this pull request Jun 17, 2026
#1 FD <-> chunk position misalignment in P2pHandleExporter
   Old code kept POSIX FDs in a flat mExportedFds and addressed them in
   removeHandles() by accumulating chunk counts across earlier pools.
   Pool-extension paths in exportHandles() append chunks to an existing
   pool but FDs to the END of mExportedFds, breaking that invariant.
   Removing a registered range could close another pool's FDs and leak
   the actual ones, also corrupting any in-flight UDS handshake.
   Fix: store FDs on P2pMemPool.fds in lockstep with chunks. Removal
   walks only the owning pool's fds - no cross-pool indexing possible.

NVIDIA#2 UDS socket exposed POSIX FDs to other local users
   /tmp/trt_llm_p2p_fd_*.sock was created with default umask, no
   peer-credential check. Any same-host process that could connect
   could SCM_RIGHTS-receive the FDs and import the exporter's GPU
   memory.  Fix: tight umask + explicit chmod 0600 around bind, fail
   closed if either fails; SO_PEERCRED gate at accept() to refuse
   non-same-uid clients (defense in depth).

NVIDIA#3 P2pTransferContextPool never erased per-thread Contexts
   Long-lived processes whose callers are transient threads leaked
   ~64MB cubTempStorage + a worker pool per dead thread; OS thread::id
   reuse could also hand a fresh thread a stale Context built in a
   different CUDA context. Fix: pool is now held by shared_ptr (factory
   + private ctor enforce this); contextForCurrentThread installs a
   thread_local guard that, on thread exit, calls eraseForCurrentThread
   via weak_ptr (no-op if pool is already gone, so destruction order
   between agent and caller threads is safe in either direction).

NVIDIA#4 Reads of P2pHandleExporter::mLocalInfo were unprotected
   getLocalAgentDesc did isSupported() then getLocalInfo().serialize()
   - a TOCTOU pair where a concurrent registerMemory could append a
   pool between the two reads, producing a half-written wire blob.
   Fix: single mInfoMutex protects mLocalInfo / mDetectedHandleType /
   mUdsPath end-to-end. New serializeIfSupported() does both checks
   under the lock and replaces the pair at the only caller. The
   previous mPoolsMutex (added for FDs) is the same mutex, renamed.

NVIDIA#8 Document acquire-then-record contract on CudaEventPool
   Recycled events carry their prior recording; calling cudaEventQuery
   before record() returns stale state. All current callers already
   follow acquire->record->query, but the contract is now spelled out
   on the API doc so future callers don't diverge.

Tests: p2pTransferAgentTest +2 regressions
   - SerializeIfSupportedEmptyOnFreshAgent: locked accessor returns
     empty on a freshly constructed agent.
   - TransientCallerThreadsReleaseContextOnExit: 32 transient caller
     threads each take a Context from the same agent; after join,
     pool->numContexts() must be exactly 0 (proves thread-exit guard
     fires).

Local validation:
   p2pMemInfoTest        11/11
   transferAgentTest     18/18 (AgentDesc + VmmDescSplitter)
   p2pTransferAgentTest  36/36
   nixlP2pE2ETest         7/7  (+2 env-gated, validated separately)

Signed-off-by: Chuang Zhu <111838961+chuangz0@users.noreply.github.com>
chuangz0 added a commit that referenced this pull request Jun 24, 2026
#1 FD <-> chunk position misalignment in P2pHandleExporter
   Old code kept POSIX FDs in a flat mExportedFds and addressed them in
   removeHandles() by accumulating chunk counts across earlier pools.
   Pool-extension paths in exportHandles() append chunks to an existing
   pool but FDs to the END of mExportedFds, breaking that invariant.
   Removing a registered range could close another pool's FDs and leak
   the actual ones, also corrupting any in-flight UDS handshake.
   Fix: store FDs on P2pMemPool.fds in lockstep with chunks. Removal
   walks only the owning pool's fds - no cross-pool indexing possible.

NVIDIA#2 UDS socket exposed POSIX FDs to other local users
   /tmp/trt_llm_p2p_fd_*.sock was created with default umask, no
   peer-credential check. Any same-host process that could connect
   could SCM_RIGHTS-receive the FDs and import the exporter's GPU
   memory.  Fix: tight umask + explicit chmod 0600 around bind, fail
   closed if either fails; SO_PEERCRED gate at accept() to refuse
   non-same-uid clients (defense in depth).

NVIDIA#3 P2pTransferContextPool never erased per-thread Contexts
   Long-lived processes whose callers are transient threads leaked
   ~64MB cubTempStorage + a worker pool per dead thread; OS thread::id
   reuse could also hand a fresh thread a stale Context built in a
   different CUDA context. Fix: pool is now held by shared_ptr (factory
   + private ctor enforce this); contextForCurrentThread installs a
   thread_local guard that, on thread exit, calls eraseForCurrentThread
   via weak_ptr (no-op if pool is already gone, so destruction order
   between agent and caller threads is safe in either direction).

NVIDIA#4 Reads of P2pHandleExporter::mLocalInfo were unprotected
   getLocalAgentDesc did isSupported() then getLocalInfo().serialize()
   - a TOCTOU pair where a concurrent registerMemory could append a
   pool between the two reads, producing a half-written wire blob.
   Fix: single mInfoMutex protects mLocalInfo / mDetectedHandleType /
   mUdsPath end-to-end. New serializeIfSupported() does both checks
   under the lock and replaces the pair at the only caller. The
   previous mPoolsMutex (added for FDs) is the same mutex, renamed.

NVIDIA#8 Document acquire-then-record contract on CudaEventPool
   Recycled events carry their prior recording; calling cudaEventQuery
   before record() returns stale state. All current callers already
   follow acquire->record->query, but the contract is now spelled out
   on the API doc so future callers don't diverge.

Tests: p2pTransferAgentTest +2 regressions
   - SerializeIfSupportedEmptyOnFreshAgent: locked accessor returns
     empty on a freshly constructed agent.
   - TransientCallerThreadsReleaseContextOnExit: 32 transient caller
     threads each take a Context from the same agent; after join,
     pool->numContexts() must be exactly 0 (proves thread-exit guard
     fires).

Local validation:
   p2pMemInfoTest        11/11
   transferAgentTest     18/18 (AgentDesc + VmmDescSplitter)
   p2pTransferAgentTest  36/36
   nixlP2pE2ETest         7/7  (+2 env-gated, validated separately)

Signed-off-by: Chuang Zhu <111838961+chuangz0@users.noreply.github.com>
chuangz0 added a commit that referenced this pull request Jun 25, 2026
#1 FD <-> chunk position misalignment in P2pHandleExporter
   Old code kept POSIX FDs in a flat mExportedFds and addressed them in
   removeHandles() by accumulating chunk counts across earlier pools.
   Pool-extension paths in exportHandles() append chunks to an existing
   pool but FDs to the END of mExportedFds, breaking that invariant.
   Removing a registered range could close another pool's FDs and leak
   the actual ones, also corrupting any in-flight UDS handshake.
   Fix: store FDs on P2pMemPool.fds in lockstep with chunks. Removal
   walks only the owning pool's fds - no cross-pool indexing possible.

NVIDIA#2 UDS socket exposed POSIX FDs to other local users
   /tmp/trt_llm_p2p_fd_*.sock was created with default umask, no
   peer-credential check. Any same-host process that could connect
   could SCM_RIGHTS-receive the FDs and import the exporter's GPU
   memory.  Fix: tight umask + explicit chmod 0600 around bind, fail
   closed if either fails; SO_PEERCRED gate at accept() to refuse
   non-same-uid clients (defense in depth).

NVIDIA#3 P2pTransferContextPool never erased per-thread Contexts
   Long-lived processes whose callers are transient threads leaked
   ~64MB cubTempStorage + a worker pool per dead thread; OS thread::id
   reuse could also hand a fresh thread a stale Context built in a
   different CUDA context. Fix: pool is now held by shared_ptr (factory
   + private ctor enforce this); contextForCurrentThread installs a
   thread_local guard that, on thread exit, calls eraseForCurrentThread
   via weak_ptr (no-op if pool is already gone, so destruction order
   between agent and caller threads is safe in either direction).

NVIDIA#4 Reads of P2pHandleExporter::mLocalInfo were unprotected
   getLocalAgentDesc did isSupported() then getLocalInfo().serialize()
   - a TOCTOU pair where a concurrent registerMemory could append a
   pool between the two reads, producing a half-written wire blob.
   Fix: single mInfoMutex protects mLocalInfo / mDetectedHandleType /
   mUdsPath end-to-end. New serializeIfSupported() does both checks
   under the lock and replaces the pair at the only caller. The
   previous mPoolsMutex (added for FDs) is the same mutex, renamed.

NVIDIA#8 Document acquire-then-record contract on CudaEventPool
   Recycled events carry their prior recording; calling cudaEventQuery
   before record() returns stale state. All current callers already
   follow acquire->record->query, but the contract is now spelled out
   on the API doc so future callers don't diverge.

Tests: p2pTransferAgentTest +2 regressions
   - SerializeIfSupportedEmptyOnFreshAgent: locked accessor returns
     empty on a freshly constructed agent.
   - TransientCallerThreadsReleaseContextOnExit: 32 transient caller
     threads each take a Context from the same agent; after join,
     pool->numContexts() must be exactly 0 (proves thread-exit guard
     fires).

Local validation:
   p2pMemInfoTest        11/11
   transferAgentTest     18/18 (AgentDesc + VmmDescSplitter)
   p2pTransferAgentTest  36/36
   nixlP2pE2ETest         7/7  (+2 env-gated, validated separately)

Signed-off-by: Chuang Zhu <111838961+chuangz0@users.noreply.github.com>
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