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Override Import Setting doesn't work #155

Description

@EP-Toushirou

Override Import Setting/OverRide for PC,Mac /Format doesn't work.
image

Click Excute,but the texture format had not changed.
image

Unity Version:
Unity 2020.1.3f1
AssetGraph:
1.7.2

Activity

  1. EP-Toushirou commented on Jun 28, 2020

    @EP-Toushirou
    Author

    @hiroki-o Please have a look, thanks

  2. self-assigned this
    on Jun 30, 2020
  3. Lorixzc commented on Jul 28, 2020

    @Lorixzc

    @hiroki-o I have the same problem, please fix it, thank you very much.

  4. EP-Toushirou commented on Sep 15, 2020

    @EP-Toushirou
    Author

    How to use override import setting(Texture) before fix the bug?
    1.Create A override node
    image
    2.Choose Texture
    image
    3.Find the ImportSetting Texture (Assets\AssetGraph\AssetBundles\SavedSettings)
    image
    4.Rename the floder as you like and modify the texture import setting
    I rename to Texture here, and modify the windows format override
    image
    5.And then Click Apply
    6.But you can see the node's inspector doesn't change.
    image
    7.Don't worried! We can close the unity and restart the project.
    Successful!!!
    image

    Then you can override the texture without any problem.
    I hope this can solve your problem.

    Finally, still hope fix issue by the author,this is a very good tool.

  5. a995049470 commented on Nov 23, 2020

    @a995049470

    @EP-Toushirou 我有一个简单的方法能让你暂时正常的使用这个插件
    image

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