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How to use override import setting(Texture) before fix the bug?
1.Create A override node
2.Choose Texture
3.Find the ImportSetting Texture (Assets\AssetGraph\AssetBundles\SavedSettings)
4.Rename the floder as you like and modify the texture import setting
I rename to Texture here, and modify the windows format override
5.And then Click Apply
6.But you can see the node's inspector doesn't change.
7.Don't worried! We can close the unity and restart the project.
Successful!!!
Then you can override the texture without any problem.
I hope this can solve your problem.
Finally, still hope fix issue by the author,this is a very good tool.
Override Import Setting/OverRide for PC,Mac /Format doesn't work.

Click Excute,but the texture format had not changed.

Unity Version:
Unity 2020.1.3f1
AssetGraph:
1.7.2