Publish your Unity WebGL game on 20+ web platforms with one SDK
Documentation · Discord · Publish a game
- Open
Window→Package Management→Package Manager - Click
+→Install package from git URLand enter:https://github.com/playgama/bridge-unity.git - Open
Playgama→Bridge Setupand clickAddin theAdd Bridge WebGL Templatesection - Select the
BridgeWebGL template inPlayer Settings→Resolution and Presentation
Config file: WebGLTemplates/Bridge/playgama-bridge-config.json. Create it with the config editor. Bridge initializes automatically while the game loads.
Reference integration: bridge-unity-examples.
Full API — ads, saves, payments, leaderboards and more: wiki.playgama.com.
Playgama Bridge DevTools adds a Bridge panel to Chrome DevTools: SDK detection, module state, config, events and analytics calls of the running game. Open the panel, then reload the game page.
Connect Claude Code, Codex, Cursor or VS Code to your Playgama developer cabinet. The agent can integrate Bridge using the served SDK docs, create a game, upload builds and covers, edit in-app items and leaderboards, and publish a sandbox link to play.
claude mcp add --transport 'http' 'playgama-developer-cabinet' 'https://developer.playgama.com/api/mcp'Setup for other clients: MCP guide.
| Module | What you get |
|---|---|
| Advertising | Interstitial, rewarded and banner ads, multiple banner placements, AdBlock detection |
| In-game purchases | One product catalog for every platform, consumable and permanent items |
| Cloud saves | Player progress stored on the platform or locally with the same API |
| Leaderboards and achievements | Score tables and milestones |
| Tasks and daily rewards | Daily, weekly and permanent quests, login streak rewards |
| Social | Share, invite friends, join community, add to favorites, rate the game |
| Notifications and cross-promo | Bring players back and route them between your games |
| Player and device | Authorization, profile, device type, orientation, safe area |
| Platform | Language, pause and audio events, lifecycle messages, server time |
| Remote config and analytics | Tune the game without a release, track your own events |
| Local development | Works outside platforms: calls return safe defaults instead of errors |
Full API reference: wiki.playgama.com.
Playgama |
YouTube |
CrazyGames |
Poki |
GameDistribution |
Yandex Games |
Discord |
Telegram |
TikTok |
Microsoft Store |
||
MSN |
GameSnacks |
Samsung |
Huawei |
Xiaomi |
JioGames |
VK |
OK |
Y8 |
Lagged |
Dlightek |
Portal |
More platforms are in progress. You choose where to publish when you submit the game.
![]() JavaScript |
![]() Godot 4 |
![]() Godot 3 |
![]() Construct 3 |
![]() GameMaker |
![]() Defold |
![]() GDevelop |
![]() Cocos Creator |
![]() Scratch |
- Documentation
- Config editor
- Bridge DevTools for Chrome
- Playgama MCP server
- Discord community
- Publish a game on Playgama
Released under the MIT License.








