Is your feature request related to a problem?
kinda?
right now keymaps do not scale according to aspect ratio, a keymap made for 16:10 will not work properly after switching to 16:9, 21:9, 4:3, and so on. so different keymaps will have to be created for different aspect ratios
Describe the solution you'd like
make keymaps scale according to the aspect ratio
i think currently keymap positions use absolute coordinate values, that's why they don't scale properly when used on a different screen ratio, maybe instead of absolute coordinates they can be made relative to the edges of the window width and height? in theory this should work since most in-game touch UI elements also scale accordingly
Anything else?
not atm
Issue Language
Is your feature request related to a problem?
kinda?
right now keymaps do not scale according to aspect ratio, a keymap made for 16:10 will not work properly after switching to 16:9, 21:9, 4:3, and so on. so different keymaps will have to be created for different aspect ratios
Describe the solution you'd like
make keymaps scale according to the aspect ratio
i think currently keymap positions use absolute coordinate values, that's why they don't scale properly when used on a different screen ratio, maybe instead of absolute coordinates they can be made relative to the edges of the window width and height? in theory this should work since most in-game touch UI elements also scale accordingly
Anything else?
not atm
Issue Language