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BlueOffice

A planned local, game-like office for AI assistants, developed under Millennium-GDD.

Main is a clean project baseline. The earlier implementation is archived; there is no runnable application or product release on this branch.

The three projects

Project Responsibility Current relationship
BlueOffice The office experience, assistant interaction and runtime integration Integrates components after their focused proofs are accepted
BlueCafe Room construction using original game furniture and materials Independent scene authoring project; planned for the same organization
bluemotion Native character and furniture interaction motion Independent asset research and playback project; planned for the same organization

The room should feel like an office the user inhabits. Scene quality, character performance and interaction design are central dependencies. Development proceeds through small playable milestones reviewed by the user before broader feature work.

Read project direction, prototype lessons and verification before implementation.

Previous implementation

The complete prototype, runtime foundation, reference captures and historical verification evidence remain on codex/archive-v1-prototype. See archive notes for checkpoints and recovery instructions. Historical test results do not establish acceptance of a future office.

Check this baseline

Python 3 and Git are sufficient:

python3 scripts/verify_baseline.py

This checks the tracked baseline and its local document links. It does not run an application, Unity playback, browser fixtures or model requests.

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