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Hi @kacpnowak, thanks for the package! I'd love to try it out on FVCOM meshes. As far as I can see, TriangularFilter works for velocities defined on mesh nodes, whereas in FVCOM it is defined on the cells.
What would be the easiest starting point to adapt the implicit filter to that format?
Thanks! For the record, transforming to nodes works nicely, but then of course the filtered velocities are also on nodes, meaning I cannot calculate e.g. vorticity the normal (FVCOM) way. Sent you an email.
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kacpnowak commentedon Mar 12, 2026
Hi @poplarShift, currently there are two options:
The result of this approach is shown in example notebook
poplarShift commentedon Mar 18, 2026
Thanks! For the record, transforming to nodes works nicely, but then of course the filtered velocities are also on nodes, meaning I cannot calculate e.g. vorticity the normal (FVCOM) way. Sent you an email.