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About the OpenAI-compatible API. #572
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The example I ran into today is how to use Qwen TTS deployed with audio.cpp together with SillyTavern. I looked into the code on both sides and found that an ordinary person (i.e., someone who wouldn’t use AI to vibe-code) simply can’t understand how to configure the two to work together. That’s why I’m confused about this compatible API. If I’ve missed anything, please let me know—I’d be very grateful! |
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Trying to use the OpenAI-style endpoint in SillyTavern throws an error that should be handled gracefully instead I think. In SillyTavern, the "OpenAI Compatible" TTS Provider has a "Speed" slider, and ST will always send that parameter, i.e. But the server refuses with:
That seems a bit excessive. At least asking for 100% speed could always be silently ignored, no matter what's supported. |
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I’ve found that many other applications (such as SillyTavern ?) can’t integrate directly with audio.cpp very well, and the compatible API is a bit limited in terms of supported parameters (though I don’t know much about it). How do you all usually use it? Any experience to share? Personally, I just vibe-coded a gateway to solve it, but I think this approach is a bit dumb. Thank you!
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